is a multidisciplinary designer working at the intersection of theatre, cinema, and new media. As a set designer for festivals and theatre productions, his works have been presented internationally, including at Ars Electronica and Kosma Festival. He specialises in 3D modelling and motion design, with a focus on experimental animation techniques. Lis holds a PhD in Fine Arts and is among the first representatives of laser art in Poland. His practice integrates procedural programming and scripting across platforms such as Blender, TouchDesigner, Cinema 4D, and Adobe software. He cooperates with leading Polish festivals and cultural institutions and regularly presents at international conferences on new media in art. A recipient of the Creative Scholarship of the City of Cracow (2021), Lis explores originality and innovation in intermedia design, continuously seeking fresh technological approaches to artistic expression.